According to the Sratistics MRC research report, the global augmented reality (AR) and virtual reality (VR) market reached US$2.67 billion in 2015 and is expected to reach a market size of US$66.68 billion by 2022, with a compound annual growth rate of 58.3%. The market for augmented reality and virtual reality is mainly supported by 3D visualization software applications and hardware devices. At present, this special technology is widely used in entertainment, games, defense training, and medical and industrial sectors. These factors have greatly promoted the growth of the market size. The development of enhanced and virtual reality technology is purely based on the innovation of computers and digital network equipment, but it is also the main factor that restricts market growth. Headsets (HMDs) are expected to grow into the largest market share in this category of augmented reality and virtual reality device types as they are increasingly being used in anatomical parts of games, games, and medical applications. The geographic region of North America is estimated to have grown into the largest revenue-generating market because of its dominant information technology and technology base. At the same time, the Asia-Pacific region is expected to become the fastest-growing emerging market. At present, some vendors in the virtual reality and augmented reality markets are mainly: Google Inc. Qualcomm Inc., Oculus VR Co., Ltd., Magic Leap Inc., Osterhout Design Group, and Cyberglove. Systems Co., Ltd., Samsung Electronics Co., Ltd., Microsoft Group, Blippar Inc., Meta Company, Vuzix Corporation, Infinity Augmented Reality Inc., and Metaio GmbH, among others. connectors of car antenna,consisting of antenna,High Frequency Oscillator Mianyang Ouxun Information Industry Co., Ltd , https://www.ouxunantenna.com